Feb 12, 2007, 05:55 PM // 17:55
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#1
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Frost Gate Guardian
Join Date: Aug 2005
Location: too far from Conwy
Guild: The Chained Swan
Profession: R/
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Chapter 4 Delayed Until Q3 or Q4 2007
As nearly everyone knows by now, the next chapter will not appear until the second half of this year, contrary to expectations set by both official communication from Arenanet and their phenomenal achievement in 2006: Factions in April, Nightfall in October.
The news comes from NCSoft and their sales and earnings announcement of February 7, 2007, http://www.ncsoft.com/eng/NCPress/View.asp?hSeq=1 .
The forums were already exhibiting unrest about chapter 4 and the lack of any news at all. Not surprisingly, there are now a few threats to abandon the game, negative comparisons with other MMOs and a some spirited defenses. Of course, Nightfall hasn't been out that long and whatever the spirit of discussion on the boards, the player base continues to grow so Arenanet may not be that concerned. Or they might be.
Here are some thoughts to consider:
At some stage NCSoft, the distributor and parent of Arenanet, was probably expecting two major revenue events from Arenanet in 2007. Some time after the Arenanet leadership had to recommend against that strategy, even though I have little doubt they could have produced and sold two releases with modest structural changes in the game. The Arenanet team, however, thought more highly of their player community and the future of the franchise to take that way out, recognizing that the game will only continue to flourish if each chapter takes a significant creative step. No matter how I look at, the decision reflects bravery, will and insight on the part of the Arenanet team. Telling your investors that they can expect 1/2 the revenue you and they had forecast for the year is never easy.
MMOs are a new art form, with elements of serialized fiction and motion pictures. It is even possible they will be to the 21st century what movies were to the 20th century. The serialized fiction of the late 19th century inspired strong passions, just consider the response to Sherlock Holmes fall from the Reichenbach Falls, and it is not surprising that changes in the release schedule of an MMO can provoke strong responses. Nevertheless, because of the changed nature of communication now, managing and communicating properly about that issue becomes another facet of that art. Part of maintaining and increasing a player base is in setting and managing expectations.
The issue is more than difficult. As new as MMOs are, the competition is already fierce and what you tell your players you are also telling the competition. I would not presume to knew what Arenanet should or should not say about chapter 4, however, I do believe that learning that it will not appear until the second half of 2007 from an NCSoft earnings press release, is much less than optimal. At the minimum I would have expected the same information to have been communicated directly to the player community by Gaile Gray shortly thereafter.
Guild Wars is by far the best MMO I have every played and I wish it a long and healthy life. Recently, on one of the forums there was a thread comparing Prophecies and Nightfall, which is an interesting exercise. In my judgement, Nightfall is far better from so many points of view, yet, I must also admit it did not deliver the elation I felt upon completing the Prophecies Ascension missions the first time. Much of that has to do with the novelty of the experience and supports the need for the kind of investment in creativity and originality that Arenanet appears to be giving to chapter four.
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Feb 12, 2007, 06:03 PM // 18:03
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#2
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Forge Runner
Join Date: Nov 2005
Location: Spiral of The Red Rose, Kryta (Columbus, IN)
Guild: Heros of Titans Realm [HotR]
Profession: E/
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Well, if this all holds true I am not surprised and very much delighted to know this. It will give me, as a player to get all my character (I hope) through this campaign, and the ones I've created in this one through the previous to to capture their elites (necromancer, monk) and just finishing in time to begin this once more in Q3 or Q4.
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Feb 12, 2007, 06:09 PM // 18:09
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#3
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Frost Gate Guardian
Join Date: Jun 2006
Guild: OoT
Profession: W/Mo
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Yea some info on the next chapter would be nice, and if not.......atleast tell us to shut the hell up and wait and see......in other words make some kind of statement reguarding the timeline/release of CH 4,
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Feb 12, 2007, 06:16 PM // 18:16
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#4
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Desert Nomad
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
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well i say take as much time as they need..... i want a great expans. not something hobbled together, also you cannot say anet does not do enough for the game, GW has had 2 expans. that both were nice, WoW barely just got one and they pay monthly for their game so you know what, i can wait.
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Feb 12, 2007, 06:20 PM // 18:20
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#5
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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Id rather it was a bit late better or the same, nightfall is still "new" in my eyes
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Feb 12, 2007, 07:21 PM // 19:21
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#6
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Wilds Pathfinder
Join Date: Oct 2006
Location: In Your Head
Guild: The Brave Will Fall [Nion]
Profession: Me/
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I just look over these message boards and its either player demand increasing for information, or Anet has stuck a sock in their mouth. /endramble
It seems logical that the video gaming industry has become a mass media business competition within the past 4-8 years, whether its PC, Console, or Arcade based there is huge concerns. NCsoft has problems, Blizzard has problems, hell Sony and Nintendo have problems. This isn't selling TV's or Blue Ray DVD players, video games is a complete new wave of media and NO COMPANY understand ethically how to handle it(Business Wise). Not only are games in competition against their own format, but other formats and other companies. "Boomheadshot!" Anyone?
Anet has done well, but increasingly disapoint me. I am starting to believe they have a dart board in their main office with random ideas posted.
They want balance in HA, force 6v6, then make an 8v8 weekend. They have "weekend events" implemented which in my honest opinion ruined the game single handedly, the "goodies" of green weekends to the WTF double fame ruin ingame society.
They ask for player opinion yet I have seen NOTHING changed about GOOD posts on suggestions, EX Changing the mechanic on Avatar of Grenth, instead they cut the duration like it was never meant to walk again.
Gale having the knockdown increased per points in Air magic.
I just don't think Anet is really reading the good posts that are rare, but around on this message board and others.
Infact I am STILL questioning why they even let players have a say in the test changes if they just more or less kept the same statistics on 90% of their skills while people wanted about 80% more changes.
Stop spinning the bottle Anet.
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Feb 12, 2007, 07:28 PM // 19:28
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#7
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Wilds Pathfinder
Join Date: Nov 2005
Location: London, UK
Guild: Rite Of Passage [RP]
Profession: E/Mo
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Give them time. Even if they say nothing at all...
A hell of a lot of work is needed to do more than just expand a game. The last three releases have shared a lot of resources (animation, geometry etc.). A fine example of good planning, resourcefulness and economics for sure, but a system that eventually falls foul to entropy. They will soon become 'samey' and defeat their purpose.
I'm glad they have decided to take a little extra time on this one. While the artists/animators/coders are busy creating brand-new content, it also gives the designers time to evolve in-game activities. Which is undoubtedly a good thing.
All in all, I see nothing wrong with their current course of action. Every facet implies sound judgment. Though I concede the picture is currently far from visible...
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Feb 12, 2007, 07:29 PM // 19:29
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#8
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Ascalonian Squire
Join Date: Feb 2007
Guild: Ghost Corps
Profession: W/Mo
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Quote:
...and a new major update to the Guild Wars franchise in the latter half of 2007
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We still don't know for sure if this little tidbit means Chapter 4, or something else.
Those who know, aren't talking. Those who are talking, don't know.
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Feb 12, 2007, 07:39 PM // 19:39
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#9
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Ascalonian Squire
Join Date: Apr 2006
Location: NY
Guild: Katzengard
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More power to them. My wife and I are still working our way through Prophecies and Factions with various characters and goals. We will probably pick up our copies of Nightfall in a month or two. If they want to take the time to deliver a high level of content in Chapter 4, great, it's worth the wait for us.
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Feb 12, 2007, 07:40 PM // 19:40
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#10
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Academy Page
Join Date: Jul 2006
Guild: SfF
Profession: E/Me
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It's good to say they're taking time to develop a good game, instead of rushing it. This would eventually chase away many players. Thanks Anet for thinking about us!
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Feb 12, 2007, 07:46 PM // 19:46
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#11
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Krytan Explorer
Join Date: Jul 2006
Guild: Eternal Deliverance
Profession: R/
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I sort of figured this information out way back in November or December. For the most part it was fairly obvious that as more and more games came out, things will be pushed further down the line if you keep the same number of designers on the job. It's like having a bunny. You have one and it's all nice and easy to take care of. Then you get another and its a little bit harder. A little further you have a crapload of them and don't know what to do.
And...once again, it sort of proves my theory that the "Hard Mode" that they are planning on implementing will be that "cover up" and keep people occupied and hopefully content until the 4th campaign DOES come out. People are title hungry, so ANet's plan is to hopefullyl keep a lot of people around until the new release. People will do anything for a new title.
Will I be around when the next campaign comes out? You betcha!!! In the meantime, I still have plenty of stuff that I can do that is still a lot of fun!
- Aldoros of Faydark
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Feb 12, 2007, 07:47 PM // 19:47
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#12
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Wilds Pathfinder
Join Date: Aug 2006
Location: California
Guild: Swords of Night & Day [SWRD]
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This was all due to annual earnings and competition earnings based on the last two expansions. I had a feeling that the money does not drag in so well with expansions (or should I say stand alone products) alone. It’s not anyone’s fault, it was just a test in the waters to see how people felt about the 6 month release schedule. I did have my hopes that they would make more interest with this, but I had my doubts.
Now they have plenty more time to throw ideas across the table, which is a good thing and it’s less stress for A-net. I bet you anything this is a crucial marker for A-net in hope to raise the bar yet again in GW.
For me though I feel good about this, the development team needs that extra edge. Even if it mean possibly that chapter 4 comes out much later. I still have things to do in the other campaigns anyways, and I know A-net will keep the GW veterans amused until then.
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Feb 12, 2007, 07:49 PM // 19:49
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#13
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Lion's Arch Merchant
Join Date: Oct 2005
Location: Currently residing in ToA dis 1
Profession: Mo/
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best of luck to Anet, nightfall and factions were amazing games I can't wait to see what happens when they focus all of their efforts and give it twice the production time.
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Feb 12, 2007, 07:51 PM // 19:51
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#14
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Krytan Explorer
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Woot! Now maybe ch2 and ch3 will be properly balanced before ch4 arrives.
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Feb 12, 2007, 07:55 PM // 19:55
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#15
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Underworld Spelunker
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[QUOTE]
Quote:
Originally Posted by HalPlantagenet
As nearly everyone knows by now, the next chapter will not appear until the second half of this year, contrary to expectations set by both official communication from Arenanet and their phenomenal achievement in 2006: Factions in April, Nightfall in October.
The news comes from NCSoft and their sales and earnings announcement of February 7, 2007, http://www.ncsoft.com/eng/NCPress/View.asp?hSeq=1 .
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GARBAGE
a sales/earnings statement is not an announcement on release.
TRY THIS MAYBE
chapter 4 right on time end of April
CHAPTER 5 right on time at the end of OCT(second half)
this is how rumors get started .............As nearly everyone knows
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Feb 12, 2007, 07:55 PM // 19:55
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#16
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Frost Gate Guardian
Join Date: Dec 2005
Location: Uber Elite Rit Force of Justice Headquarters
Guild: What's a Guild? [LoL]
Profession: Rt/
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Personally, I have enjoyed many of the weekend events.
I also would welcome the time to get my many characters through the other campaigns. I felt rushed because of nightfall following factions so closely and abandoned most of my characters.
I would rather have more time to spend on the other expansions and core game and wait for a well thought out chapter 4.
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Feb 12, 2007, 07:59 PM // 19:59
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#17
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Krytan Explorer
Join Date: Feb 2005
Profession: E/
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I'm actually relieved that they are not releasing chapter four until a little later. Because, to be honest, I took no pleasure in either Factions or Nightfall PvE. They brought some changes to PvP that I have enjoyed but the PvE game was, to me, Prophecies with a new paint job. Hopefully chapter four will be a bit more interesting.
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Feb 12, 2007, 08:04 PM // 20:04
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#18
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Lion's Arch Merchant
Join Date: Aug 2006
Location: 667 Neighbour of the Beast
Guild: Ttgr
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I hope they take their time on this one. It definitely takes a lot of time to build a game, even if it's cosmetic. I'd rather not see a repeat of Faction's skill icons...
[skill]Gaze of Contempt[/skill][skill]Pain[/skill]
ughh... Looks like they took pictures of programmers and modified them.
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Feb 12, 2007, 08:10 PM // 20:10
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#19
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Forge Runner
Join Date: Jul 2005
Location: Arizona
Guild: Wizardry Players Guild, http://4guildwars.7.forumer.com
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I'm with Loviatar, I don't see an obscure statement in a quarterly financial report to be any kind of guarantee of when chapter 4/whatever is next is to be released.
Just wait for official word from Anet, the rest is speculation.
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Feb 12, 2007, 08:23 PM // 20:23
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#20
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Krytan Explorer
Join Date: Jan 2006
Location: Gold Coast, Australia.
Guild: Overclockers Australia [OCAU]
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"major update to the Guild Wars franchise in the latter half of 2007" could mean anything, from immense DirectX 10 graphics overhaul, auction houses, player-owned shops, ability to use interface mods, new chat system, new PvP options, mulit-user instances (where individual people can just stroll into and beat stuff up with others).
I reckon if they meant the next chapter, it would have been "and the next chapter in the Guild Wars franchise in the latter half of 2007".
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